Google will give you plenty of material that says Second Life is all about sex. Granted, much of that material is written by people who are not regular Second Lifers. Some of it is by people who have never visited. Of course some of it is by people who are absolutely Second Life regulars - albeit not very much of it.Now you could take the literalist or comparative stances on the statement. If you take the literalist stance, of course Second Life isn't all about sex, because there's things in there that aren't in the least bit involved with sex - but that's a bit of an extreme approach. The comparative approach would be to compare it to things that we agree are not all about sex, but have measurable amounts of sex in them.
Well, let's think about life in the physical world for a moment. You, me, most people have sex. Humans, as a species, think about sex on a regular basis, and indulge in it frequently, with some individuals doing so every day or multiple times every day. We are, almost without exception, the products of sexual congress, yet only a very few people think that life is all about sex.
Next up, television. 70% of broadcast television shows include some sexual content, but most of us agree that television programming is not all about sex. Still...is that where we should put our mark? If 70 out of 100 things are sexually oriented to some degree then "that's okay, it's not all about sex"? What is, then? 75? 80?
On the other hand, the World Wide Web - that's all about sex isn't it? Full of pages of porn, racy videos, raunchy material, right? Well, only about 1% of it apparently. That's 1 in 100 compared to our previous 70 in 100 statistic.
If 70 out of 100 things in one channel doesn't constitute being all about sex, and 1 in 100 things in another does, what is it that makes the difference?
The World Wide Web and Second Life are about user-created content and choice. If you're looking for sexual content, you will find it, in whatever strength or concentration you have the energy to seek out and that someone had the energy to make. Broadcast Television is not about choice or user-created content. Seeking stronger material or weaker material isn't really practicable. It's there or it's not. The same material is sent to anyone. You just get to choose a channel and a time, and that's the limit of your participatory choices.
I know where to find assorted sex clubs and whatnot in Second Life, when I (for example) want photos for things like this article, but it's not a part of my day-in-day-out Second Life experience. It's out there happening somewhere, but isn't something I particularly notice, just as there's a building down the street from me in the physical world where people exchange money for sex. It's there, but it has no impact on me.
How much viagra, penis-enlargement, cialis and advertisements for pornography hit your email mailbox every day? (Estimate, 78%+ of global emails each day involve these) Is email all about sex?
Sorry. If you're seeking it out, good luck. You won't have any harder time than you would in your own town, or on the web. It's all there. It may even comprise a majority of economic activity (I don't think it does, but it's not possible to back that up with figures), but Second Life isn't all about sex - unless you want it to be.
Go take a class. Or learn a language. Go to a party. Raise money for charity. Go shopping. Create art and music. Do business. Have sex with a friend or a stranger. Build things or do some programming. Whatever you choose.












1. OK, so I click on "Popular Places". Of the 20 places I get 12 places where sex is billed. They contain such phrases as "free sex orgy", "nude beach", "bad girls", "club sin".
So, realistically, when it takes one click to reach popular places, and 60% of them are largely to do with sex, it's rather ahead of network TV. And I don't know about your home town, but my main street doesn't look anything like the top 20 in Second Life.
:-)
Posted at 10:56PM on Feb 15th 2007 by Jaymin Carthage