OMGWTFKMFDM! is what I imagine many people will say when they hear the news: Havok 4 is now available on the Beta grid. You can get the Beta client here.What can you expect from the beta? From the Official Linden Blog:
- Reduced simulator crashes
- Less lag in the physics engine
- More reliable prim linkage
- Stacked dynamic objects react when supporting objects are removed
- Improved collision management - uniform spheres collide as spheres, rather than as faceted shapes
- Penetrating dynamic objects will be automatically pushed apart by Havok4's collision solver
- Vertical simulation extent has been increased to 1024 meters
- Some slight dynamic changes - avatar movements have changed slightly














1. YYYYYYYYYEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSS!!
As a car builder/scripter... I have to say....
YYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!!
It's a about freakin time!
Watch RaceSL developers grow like never before. ;)
Posted at 7:33PM on Sep 28th 2007 by Nacon