Sidewinder Linden has updated us on the status of the Havok 4.6 physics test on the Second Life Beta Grid (Aditi). Included is the news that Aditi has been updated today with a fresh code drop.
We've listed the changes below the fold, linked to their JIRA entries, where possible. The public JIRA has been having some difficulties this evening, however, so be prepared to be patient.
Resolved Issues:
- DEV-448 can set grass physical (which must have been amusing)
- DEV-1775 SVC-775: VEHICLE_REFERENCE_FRAME broken on preview
- DEV-2573 Object mass updates are a step behind
- SL-57425 SVC-771: (Havok4) llSetBuoyancy maxes out at 1.0
- SVC-54 llTargetOmega doesn't update unless object is interacted with by an AV (A much older bug and glad to see this finally sorted)
- SVC-727 Objects with llVolumeDetect(TRUE) don't fall through ground
- SVC-745 llGetStatus(STATUS_PHYSICS) does not work in child prims
- SVC-753 Het Grid - Attachments, animations/AOs screw up on sim handover between different versions (ouch! But important to fix!)
- SVC-763 All scripted physics calls fail a "physics deactivated" avatar
Known Open Issues:
- DEV-457/3873 havok4 - llSetPos no longer works on attachments (this affects several vehicles we have tested, resulting in problems with the position of parts of the vehicle when rezzed in-world)
- DEV-3882 Hover vehicle does not turn while coasting
- DEV-3889 Some content seems to be rotated inappropriately in-world













