At 5:50AM SLT (US Pacific) a number of Second Life services began to show signs of failure, as noted by Eloise. Only 37,734 users were logged into Second Life at the time the troubles commenced, so the cause is unclear.Search is not working, nor is much of the map functionality; teleports are generally flakey and failing more often than not. Users are reporting mass failures of group IMs, presence is messed up (the friends list) and some issues accessing account balances and inworld inventories. Linden Lab acknowledged the problems 26 minutes after they commenced, at 6:16AM. At 6:23AM we are informed that the Linden Lab Operations Team is investigating cause and remedy.
[Update: 7:00AM - Linden Lab reports the problem is solved, but has not provided any details as to the cause.]












1. I submitted a ticket yesterday regarding a few regions' awful performance. Time Dilation and Sim FPS were fluctuating between normal and *broken*. Not sure if it has anything to do with this morning's problems, but it seems awfully coincidental if not.
Posted at 9:50AM on Oct 28th 2007 by Ipenda Keynes