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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Linden Lab public data feeds still ailing</title><link>http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/</guid><comments>http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/gridbugs/" rel="tag">Gridbugs</a></p><p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/bugs.jpg"  alt="" />For most of the last week, Linden Lab's public data/statistical feeds have  been showing signs of being a bit ill. Starting on Wednesday evening,  concurrency information started to fall ten or fifteen minutes behind actual  data - an unusual occurrence. It's only in the last 24 hours that the system has  started to catch up again.</p>
<p>At the same time, the figure for active users ceased updating entirely, with  the most recent update to that figure being Wednesday night (24 October), at  midnight SLT (US Pacific). Perhaps these subsystems are considered relatively  minor, but Linden Lab have said themselves that they consider the accurate and  ongoing publication of this data critical to their program of transparency.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1025999/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1025999"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1025999?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1025999" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1025999&amp;url=http://www.secondlifeinsider.com/2007/10/31/linden-lab-public-data-feeds-still-ailing/" /></p>]]></description><category>active-users</category><category>concurrency</category><category>linden-lab</category><category>second-life</category><category>statistics</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-31T02:00:00+00:00</dc:date></item><item><title>CSI brings tide not torrent</title><link>http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/</guid><comments>http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a></p><img width="225" vspace="4" hspace="4" height="225" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/csi-sl-partial-frame.jpg" alt="" />Assuming <a href="http://www.secondlifeinsider.com/tag/csi:ny" target="_blank">CSI:NY</a> had not aired their <a href="http://www.m.secondlifeinsider.com/2007/10/25/csi-ny-airs-episode-featuring-second-life-impressions/" target="_blank">program featuring Second Life</a> on  Wednesday this week, projected signups for Wednesday and Thursday were expected  to total 47,434. Actual signups for Wednesday and Thursday this week exceeded  that projection by 74,412 signups, with 122,846 new registrations taking place  in that 48 hour period.
<p>The incident was marred, however, by the failure of the webservers for the  CSI event, preventing many from registering via the CSI registration portal or  downloading the <a href="http://www.secondlifeinsider.com/tag/onrez" target="_blank">OnRez viewer</a>, both provided by the Electric Sheep Company.</p><p><a href="http://www.m.secondlifeinsider.com/2007/10/26/today-in-second-life-thursday-25-october-2007/" target="_blank">Concurrency for Thursday exceeded normal expectations</a>, and was very nearly a  record at peak, but was not extraordinarily high. Of course, many new midweek  registrants do not log in the same day or on a weekday, with many opting to  wait until the following day to connect to Second Life, or until the weekend.  Sunday's figures are going to be the ones to watch.</p>
<p>Is the CSI:NY promotion a hit or a miss? Frankly, it's too early to tell -  making predictions at this juncture is no better than a throw of the dice. You  might actually be right - but the conclusion isn't based on observed fact.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.secondlifeinsider.com/tag/csi:ny>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1022768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1022768"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1022768?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1022768" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1022768&amp;url=http://www.secondlifeinsider.com/2007/10/26/csi-brings-tide-not-torrent/" /></p>]]></description><category>concurrency</category><category>onrez</category><category>signups</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-26T10:00:00+00:00</dc:date></item><item><title>September key metrics and statistics</title><link>http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/</guid><comments>http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a></p><p><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/premiumgrowthsep2007.jpg" alt="" />The latest <a target="_blank" href="http://blog.secondlife.com/2007/10/15/september-2007-economic-key-metrics/">metrics and statistics</a> are out from Meta Linden this month, covering September. The August figures were widely described as disappointing.</p>
<p>Let's see how Second Life fared for September. Highlights after the fold.</p><p>Total signups increased by 343,961 (3.71%) compared to a growth of 704,603 (8.24%) in August.</p>
<p>Total premium accounts increased by a mere 454 (0.5%) compared to the previous month's 1,803 (2.03%).</p>
<p>The three most active regions by time spent per user were the Falkland Islands, Antigua/Barbuda and Bahrain. Overall, active users spent an average 46.5 hours in Second Life during the month of September.</p>
<p>The second life map grew by 31.6 square kilometres (3.76%) in September, compared to 59.77sqkms (7.66%) in August. The total now is 871.32sqkms of simulated space, of which 21.18% is Linden mainland, and the remaining 688.34 square kilometres are non-Linden estates.</p>
<p>September saw a major recovery from the sudden slump in Lindex sales in August. While July had shown nearly US$600,000 in sales, August's sales had dropped to US$163,239, but recovered in September to a much healthier $573,501.</p>
<p>Overall age demographics continue much as expected. 73% of the population for September were 25 years and older. The older you are, the more time you spend in Second Life: over-45's spent an average of 64.13 hours in September, 35-44 spent 57.06 hours, 25-34 spent 45.06 hours, and the 18-24's spent less than 30 hours.</p>
<p>Females spent nearly twice as long online in Second Life in September as the boys.</p>
<p>Face it, your aunt Tilley is more likely to be spending more of her time in Second Life than that early-adopting, tech-savvy young fellow.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1014056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1014056"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1014056?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1014056" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1014056&amp;url=http://www.secondlifeinsider.com/2007/10/15/september-key-metrics-and-statistics/" /></p>]]></description><category>growth</category><category>lindex</category><category>meta-linden</category><category>metrics</category><category>second-life</category><category>signups</category><category>statistics</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-15T22:00:00+00:00</dc:date></item><item><title>Linden Lab: No plans to bump land prices this year</title><link>http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/</guid><comments>http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/business/" rel="tag">Business</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/02/money.png" alt="" />Linden Lab's Robin Linden has <a target="_blank" href="http://blog.secondlife.com/2007/10/09/putting-an-end-to-pricing-rumors/">stated up-front</a> that Linden Lab has no plans to raise basic  tier or island costs this quarter. That doesn't mean it <em>can't</em> happen,  of course, but it does strongly signal their <em>intention</em> to leave those  prices unaltered before 1 January. Maybe things could jump if Linden Lab  suddenly needed a cash influx before then, but it doesn't seem likely right  now.</p>
<p>Linden Lab <em>does</em> indicate that the pricing of ... well, just about  everything is 'under review' - but at this stage of things, that's pretty much a  given. Almost everything seems to be under almost constant review.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2007/10/09/putting-an-end-to-pricing-rumors/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1009555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1009555"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1009555?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1009555" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1009555&amp;url=http://www.secondlifeinsider.com/2007/10/10/linden-lab-no-plans-to-bump-land-prices-this-year/" /></p>]]></description><category>fees</category><category>robin-harper</category><category>robin-linden</category><category>second-life</category><category>tier</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-10T00:15:00+00:00</dc:date></item><item><title>Yankee group scrambles to save face</title><link>http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/</guid><comments>http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/blackboard.jpg"  alt="" />Linden Lab <a href="http://blog.secondlife.com/2007/10/05/second-grade-math/" target="_blank">weighed in</a> on Yankee Group's highly dubious figures this-morning, even as the Yankee Group was apparently hurriedly distancing themselves from the <a href="http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/" target="_blank">12 minutes per month</a> claim that has been spreading so far recently. As we've discussed in the past, the mainstream media loves numbers. Exceptionally large and exceptionally small ones are a favorite. There's not much better way to catch their attention than with a surprising number, and the "12 minutes per month" claim was just such a number.</p>
<p>"One number seems to be a lightening[sic] rod for a lot of attention," Senior Analyst Christopher Collins. (<a href="http://www.virtualworldsnews.com/2007/10/linden-lab-labe.html" target="_blank">via Virtual World News</a>)</p>
<p>As reported by <a href="http://nwn.blogs.com/nwn/2007/10/yankee-ingenuit.html" target="_blank">New World Notes</a>, on VWN, Collins tries to convince us that the rest of the report holds water, while trying to sweep the "12 minutes claim" under the rug.</p><p>The basic point is that Second Life is too chained to desktop computers to be a success, so (we presume) like <a href="http://en.wikipedia.org/wiki/World_of_warcraft" target="_blank">World of Warcraft</a>, <a href="http://en.wikipedia.org/wiki/Everquest" target="_blank">Everquest</a> and <a href="http://en.wikipedia.org/wiki/Lineage_II" target="_blank">Lineage</a> and similar massively-multiplayer 'failures', Second Life will remain relatively obscure and unknown - a non-entity, in media terms.</p>
<p>Collins tries to handwave off the number, most notably failing to perform just about the one face-saving maneuver that I think would succeed: Coming clean. If you screwed up the math, just come out and <em>say</em> so. We've all made mistakes, and sometimes very public ones.</p>
<p>On the other hand, if you <em>really</em> feel that your reasoning was valid then detail it - show your work! - and the rest of us can use that to judge the veracity of the rest of the report.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nwn.blogs.com/nwn/2007/10/yankee-ingenuit.html>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1006793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1006793"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1006793?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1006793" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1006793&amp;url=http://www.secondlifeinsider.com/2007/10/05/yankee-group-scrambles-to-save-face/" /></p>]]></description><category>Christopher-Collins</category><category>New-World-Notes</category><category>Second-Life</category><category>Virtual-World-News</category><category>Yankee-Group</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-05T22:00:00+00:00</dc:date></item><item><title>Voice-enabled town hall with Zee Linden on VAT questions</title><link>http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/</guid><comments>http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/business/" rel="tag">Business</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/02/money.png" alt="" />Zee Linden, Linden Lab's CFO, will be conducting a voice town hall on VAT  issues for European residents. The Town Hall is to take place on Monday 8  October at 11AM SLT (US Pacific) at the usual place (the big stage in  Pooley).</p>
<p>If you don't have voice available, you will need a voice-enabled friend to  handle asking questions and transcribing answers for you.</p>
<p>Zee Linden has attached the <a target="_blank" href="http://lindenlab.files.wordpress.com/2007/10/vat_faq.pdf">VAT FAQ</a> and answers a number of additional questions <a target="_blank" href="http://blog.secondlife.com/2007/10/04/vat-are-you-talking-about/">in his posting</a>. Zee adds, "If you have more questions, I  encourage you to download the <a href="http://lindenlab.files.wordpress.com/2007/10/vat_faq.pdf">VAT FAQ</a>,  refer to our knowledgebase, send me a message in-world, or come to the  discussion Monday (again, please come prepared with voice enabled so you can  hear, as I'll be answering chat questions by voice to be most efficient with the  time.)"</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2007/10/04/vat-are-you-talking-about/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1005852/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1005852"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1005852?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1005852" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1005852&amp;url=http://www.secondlifeinsider.com/2007/10/04/voice-enabled-town-hall-with-zee-linden-on-vat-questions/" /></p>]]></description><category>Pooley</category><category>Second-Life</category><category>Town-Hall</category><category>VAT</category><category>Voice</category><category>Zee-Linden</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-04T20:15:00+00:00</dc:date></item><item><title>Let's do the math - Yankee Group can't seem to</title><link>http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/</guid><comments>http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/op-ed/" rel="tag">Op/Ed</a></p><p><em><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/question.jpg" alt="" />"According to the recently published Yankee Group Note, Wither Second Life?, the growth rate of Second Life users has slowed since its peak in October 2006, while user engagement (as measured by average time spent per user) has leveled off at just 12 minutes per month."</em> -- Yankee Group's own press release, <a target="_blank" href="http://www.virtualworldsnews.com/2007/10/yankee-group-sa.html">via Virtual World News</a>.</p>
<p><em>"I've looked at that sentence several times, and can't make head or tail of it, because it's totally at odds with all meaningful available metrics."</em> - Hamlet Au, <a target="_blank" href="http://nwn.blogs.com/nwn/2007/10/yankee-no-how.html">New World Notes</a>.</p>
<p>This story's starting to spread all over the mainstream media, so let's actually do the math - because Yankee Group doesn't seem to have done any themselves.</p><p>Let's start by looking at <a href="http://blog.secondlife.com/2007/09/25/august-2007-key-metrics-released/" target="_blank">the figures for August</a>.</p>
<p>Total user hours for August (<a href="http://spreadsheets.google.com/pub?key=pxbDc4B2FH96QnlAI9boFUw&amp;gid=1" target="_blank">obtained here</a>) was 23,455,451. Converted to minutes that is 1,407,327,060 user-minutes. That's quite a lot of minutes, yes. Now, the active users for the same month were 540,151 (from the bottom <a href="http://spreadsheets.google.com/pub?key=pxbDc4B2FH96QnlAI9boFUw&amp;gid=7" target="_blank">of this sheet</a>). That's 43.4 hours per active user per month or 2605 minutes per active user per month<br /> </p>
<p>Obviously this isn't the math that Yankee Group did.</p>
<p>Wait! Maybe they used <em>unique users</em>! Let's look at that! <a href="http://spreadsheets.google.com/pub?key=pxbDc4B2FH96QnlAI9boFUw&amp;gid=5" target="_blank">Unique users for the month</a> was 6,164,951. Let's see, that's 3.8 hours per unique user per month (about 228 minutes). Nope. Not these numbers either.</p>
<p>Total registrations? Surely not. Surely nobody would be daft enough to do that. Oh, but you know that some people <em>would!</em> <a href="http://spreadsheets.google.com/pub?key=pxbDc4B2FH96QnlAI9boFUw&amp;gid=5" target="_blank">Let's see</a> ... that's 9,252,781. That's about 2 and a half hours or about 152 minutes per user per month. Okay, so that's not 12 minutes by a long shot.</p>
<p>Well... I suppose there's only one way to figure out what population figure they used, and that's to divide user minutes by 12, right? The answer has to be in the approximate ballpark of the population figure they used.</p>
<p>Here goes...</p>
<p>1,407,327,060 minutes divided by 12 minutes per user is ...</p>
<p>117,277,255! <span style="font-style: italic;">One hundred and seventeen million</span> users plus change.</p>
<p>That's very generous, boys, but a bit off the mark. I'm sure I'd have noticed them.<br /></p>
<p>Looking back through figures for prior months, I can't actually find a set of figures that they could have used to get their statement from. Maybe something from a year ago? Maybe something from another MMO by mistake? Back of a bar coaster? Or maybe they mixed it up with a website.<br /></p>
<p>Either way, I've got to call bullshit on the 12 minutes number. It looks like complete rubbish.</p>
<p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/tatsig.jpg" alt="by Tateru Nino" /><br /></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1004868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1004868"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1004868?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1004868" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1004868&amp;url=http://www.secondlifeinsider.com/2007/10/03/do-the-math-yankee-group-cant-seem-to/" /></p>]]></description><category>Hamlet-Au</category><category>New-World-Notes</category><category>Second-Life</category><category>Virtual-World-News</category><category>Yankee-Group</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-03T21:00:00+00:00</dc:date></item><item><title>Linden Lab invites critique on viewer authentication proposal</title><link>http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/</guid><comments>http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/stories/" rel="tag">Stories</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a>, <a href="http://www.secondlifeinsider.com/category/updates/" rel="tag">Updates</a></p><p align="center"><img align="middle" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/login-screen-const.jpg" /><br /></p>
<p>Linden Lab's Rob Linden has encouraged Second Life developers to bring forward issues with the <a href="http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/" target="_blank">proposed changes to login arrangements</a>. Particularly he has invited a formal, group critique on the proposal "incorporating the salient points ... expanding on some of the earlier points ... and providing a list of questions that you'd most like addressed."</p>
<p>That critique is forming up <a href="http://wiki.secondlife.com/wiki/Viewer_Authentication_Critique" target="_blank">on the Second Life wiki</a> now. From monitoring the chatter on the development mailing list, I've yet to see anyone who is in favour of the proposed changes - and most tellingly most people seem to see the move as introducing an added level of security risk over and above what is present with the existing scheme.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wiki.secondlife.com/wiki/Viewer_Authentication_Critique>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1001635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1001635"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1001635?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1001635" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1001635&amp;url=http://www.secondlifeinsider.com/2007/09/30/linden-lab-invites-critique-on-viewer-authentication-proposal/" /></p>]]></description><category>Login</category><category>Rob-Lanphier</category><category>Rob-Linden</category><category>Second-Life</category><category>Viewer</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-30T08:00:00+00:00</dc:date></item><item><title>Second Life login process to change</title><link>http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/</guid><comments>http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a></p><p style="text-align: center;"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/login-screen-const.jpg"  alt="" /><br /></p>
<p>Sabin Linden informs us that the login process for the viewer is going to  change to address anti-fraud and other security issues. Essentially, you're not  going to be logging in through the viewer anymore.</p>
<p>Instead, logins will be processed through the Second Life website, and the  browser launched from there with a custom, secure token included in a  <em>secondlife:///</em> link. The token is valid for five minutes.</p>
<p>While the solution has been tested internally to function fine with Windows  and Mac viewers, the Linux viewer solution still needs work.</p><p>If you use multiple accounts (need to log out of one on the website and into  another) this could be very cumbersome. Likewise if you use more than one kind  of viewer (beta, release candidate, homebrew...). There are also concerns with  how this will affect bots and non-traditional viewers (Katharine Berry's  AJAXLife, etc), essentially making the login process potentially more  involved.</p>
<p>It shouldn't be too difficult to provide working login services for  alternative grids, however.</p>
<p>Ultimately the aim appears to be that the viewer never has access to your  password, though the initial release should still have a familiar login screen  that passes through the web-service to authenticate, and bots will continue to  function as they are until at least the second iteration. After that they will  need to post and retreive data from the web-service - which is not all that  different to what they are currently doing.</p>
<p>While efforts to beef up security from potentially malicious viewers is  laudible, really the viewer doesn't <em>need</em> your password. Once you're  logged in, a malicious viewer can do anything it likes with your account that  you could do, and can actively conceal from you that it is doing it (sending all  your money to someone else, and displaying a false balance, for example).</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1001069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1001069"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1001069?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1001069" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1001069&amp;url=http://www.secondlifeinsider.com/2007/09/28/second-life-login-process-to-change/" /></p>]]></description><category>AJAXLife</category><category>Bots</category><category>Donovan-Linden</category><category>Katharine-Berry</category><category>Linux</category><category>Login</category><category>Mac</category><category>Sabin-Linden</category><category>Security</category><category>Viewer</category><category>Windows</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-28T22:00:00+00:00</dc:date></item><item><title>Welcome EU residents, by the way, we're charging VAT!</title><link>http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/</guid><comments>http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/stories/" rel="tag">Stories</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/02/money.png" alt="Linden Money" />According to an email I've just received, and which is being twittered and IMed about like mad, all EU residents will be paying VAT on their bills to LL. What fun.<br /><br />The email to me is reproduced below.<br /><br />Hello, Eloise Pasteur.<br /><br />We have identified that you reside in a European country. Accordingly, your next bill will reflect Value Added Tax (VAT) charged at the rate specified by your country. Please note that VAT applies to all payments to Linden Lab such as land sales, monthly maintenance fees and Premium subscription fees.<br />If you are eligible for a VAT exemption, you may submit proof of your exemption status, such as your VAT number, here: <br />https://secondlife.com/account/vat_enter_id.php<br /><br />If you have other questions, please read the VAT FAQ:<br />http://secondlife.com/corporate/vat.php<br /><br />You can also contact us via the support portal: <br />http://secondlife.com/support<br /><br />Best regards, and thank you for your continuing support.<br /><br /><br />Linden Lab<br />Creators of Second Life<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1000150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1000150"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1000150?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1000150" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1000150&amp;url=http://www.secondlifeinsider.com/2007/09/27/welcome-eu-residents-by-the-way-were-charging-vat/" /></p>]]></description><category>Billing</category><category>EU</category><category>Second-Life</category><category>VAT</category><dc:creator>Eloise Pasteur</dc:creator><dc:date>2007-09-27T18:53:00+00:00</dc:date></item><item><title>New auction system goes live</title><link>http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/</guid><comments>http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a>, <a href="http://www.secondlifeinsider.com/category/odds-and-ends/" rel="tag">Odds and Ends</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/02/money.png" alt="Linden Money" />As promised <a href="http://www.secondlifeinsider.com/2007/09/12/second-life-switches-to-ebay-auction-tech/">before</a> the new land auction system has finally gone live. You can see it <a href="http://usd.auctions.secondlife.com/">here</a> and bid if you so choose.<br /><br />I don't happen to have a spare USR1,200 or so to throw at it and see how it works, but it looks pretty much like the old interface to me, just some background changes, but if you know different please let us know below. You would assume that having it backed by eBay's technology would make it fairly robust, let's hope so!<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/993758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-993758"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-993758?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-993758" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-993758&amp;url=http://www.secondlifeinsider.com/2007/09/19/new-auction-system-goes-live/" /></p>]]></description><category>auction</category><category>eBay</category><category>Land</category><category>Second-Life</category><dc:creator>Eloise Pasteur</dc:creator><dc:date>2007-09-19T19:53:00+00:00</dc:date></item><item><title>New TOS: LL has "small claims court" type process</title><link>http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/</guid><comments>http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/stories/" rel="tag">Stories</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a>, <a href="http://www.secondlifeinsider.com/category/updates/" rel="tag">Updates</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/07/ethics.png" />The TOS for SL is about to change, next time you log in you will be asked (Bragg and his court case might mean we should say <em>forced</em>) to agree to them. The change, <a href="http://blog.secondlife.com/2007/09/18/a-change-to-the-terms-of-service/">as detailed here</a>, is to allow an easier, and cheaper, small claims (up to US$10,000.00) between residents and SL to be settled out of court.<br /><br />It's never mattered to me to date, and there is quite a bit of fine print as you might imagine - my cursory read suggests that it will let you get overpayments back, but not claim damages for example, so LL won't be "to blame" if things go wrong (IANAL remember, so that might not be quite right), but it is probably more than most of us will ever need to claim.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/992560/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-992560"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-992560?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-992560" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-992560&amp;url=http://www.secondlifeinsider.com/2007/09/18/new-tos-ll-has-small-claims-court-type-process/" /></p>]]></description><category>arbitration</category><category>Second-Life</category><category>small-claims</category><category>TOS</category><category>update</category><dc:creator>Eloise Pasteur</dc:creator><dc:date>2007-09-18T14:42:00+00:00</dc:date></item><item><title>Security vulnerability allows Internet Explorer to be used to steal your Second Life password</title><link>http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/</guid><comments>http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/texture-theft-225.jpg" />GNUCITIZEN <a href="http://www.gnucitizen.org/blog/ie-pwns-secondlife" target="_blank">shows how</a> Microsoft's flagship browser, Internet Explorer can be used to - well, more or less trivially steal your Second Life password - or at least enough of your authentication credentials to log into the grid as you, which is close to the same thing.</p>
<p>Do you have to do anything or confirm anything? No. A simple scrap of HTML on a web-page or blog will do it all for you, triggering the Second Life viewer to hand your authentication credentials over to a third party without any work on your part whatsoever.</p>
<p>Ouch. Might want to tell the viewer <em>not</em> to remember your password, huh?</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gnucitizen.org/blog/ie-pwns-secondlife>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/991276/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-991276"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-991276?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-991276" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-991276&amp;url=http://www.secondlifeinsider.com/2007/09/17/security-vulnerability-allows-internet-explorer-to-be-used-to-st/" /></p>]]></description><category>GNUCITIZEN</category><category>Microsoft-Internet-Explorer</category><category>MSIE</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-17T10:30:00+00:00</dc:date></item><item><title>Glitch nixes credit card processing</title><link>http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/</guid><comments>http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/gridbugs/" rel="tag">Gridbugs</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/02/money.png" alt="" /><a href="http://blog.secondlife.com/2007/09/12/payment-issues-engineers-investigating/" target="_blank">According to Linden Lab</a>, all credit-card billing is down as of 5:13AM SLT (US  Pacific). The third-party provider in Europe who is responsible for validating  and processing credit card transactions for Linden Lab is unable to do so at  present due to technical difficulties.</p>
<p>You can well imagine that there is likely a dose of desperation at both ends  of the processing chain, both with Linden Lab and their card-processing provider  which will likely persist until the issue is resolved.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2007/09/12/payment-issues-engineers-investigating/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/987569/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-987569"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-987569?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-987569" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-987569&amp;url=http://www.secondlifeinsider.com/2007/09/12/glitch-nixes-credit-card-processing/" /></p>]]></description><category>Credit-Cards</category><category>Second-Life</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-12T08:45:00+00:00</dc:date></item><item><title>This time last year</title><link>http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/</guid><comments>http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/stories/" rel="tag">Stories</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a></p><p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/date-2006-sep-06.jpg"  alt="" />What were you doing this time last year? If you were a Second Life Resident, or media  commentator, you were laughing at Linden Lab's prediction of a million signups  by the end of 2006. Twelve months ago, the notion was considered a ridiculous  one. Neither myself nor anyone else that I'm aware of took it seriously. Six  weeks later on 18 October it happened. And another million on 14 December.</p>
<p>Peak concurrency twelve months ago was a whopping 8,997. A bit less than a  third of the <em>minimum</em> concurrency now. People were saying three weeks before then that the  grid just couldn't handle 10,000 concurrent users. By the end of the month, exceeding 10,000 was a common occurrence.<br /></p>
<p>Exactly 12 months ago, we had <a target="_blank" href="http://www.secondlifeinsider.com/2006/09/07/last-nights-weirdness/">one of our first outages</a> in Second Life's database system - a  shocking and frustrating event at the time, now repeated in miniature on a  frequent basis.</p>
<p>That same day, <a target="_blank" href="http://blog.secondlife.com/2006/09/06/web-server-issue-this-evening/">an issue with the old tiki-wiki software</a> led to the compromise  of authentication information from the Linden Lab webservers, causing <a target="_blank" href="http://www.secondlifeinsider.com/2006/09/08/oh-you-have-to-be-yankin-me-here/">all user passwords to be reset two days later on the 8th</a>.</p>
<p>Also on the eighth of September, the following forums were shut down:</p>
<ul>
    <li>Bulletin Board </li>
    <li>General Topics  </li>
    <li>The Sandbox  </li>
    <li>Land and Economy  </li>
    <li>In-world Political Science </li>
</ul>
<p>What a wild ride it's been since then.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/982401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-982401"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-982401?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-982401" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-982401&amp;url=http://www.secondlifeinsider.com/2007/09/06/this-time-last-year/" /></p>]]></description><category>Concurrency</category><category>Forums</category><category>Million</category><category>Second Life</category><category>SecondLife</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-06T05:00:00+00:00</dc:date></item><item><title>Second Life concurrency passes 50K</title><link>http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/</guid><comments>http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a></p><p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/login-concurrency2007-09-03.jpg"  alt="" />After a long period of peaking in the high 40 thousands, and looking like  growth had stalled or grid capacity had maxed out, today saw concurrency reach  record highs. The login concurrency passed 50,000 at 1:25PM SLT (US Pacific) and  remained above 50,000 until approximately 2:10PM.</p>
<p>The previous record concurrency was 48,683 which took place <a target="_blank" href="http://www.secondlifeinsider.com/2007/09/03/today-in-second-life-sunday-2-september-2007/">at 2PM yesterday</a>. Concurrency peaked at 50,528 at 1:45PM  before beginning to fall.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/980285/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-980285"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-980285?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-980285" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-980285&amp;url=http://www.secondlifeinsider.com/2007/09/03/second-life-concurrency-passes-50k/" /></p>]]></description><category>Concurrency</category><category>Peak concurrency</category><category>PeakConcurrency</category><category>Second Life</category><category>SecondLife</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-03T21:00:00+00:00</dc:date></item><item><title>Yesterday's Money: 31st August</title><link>http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/</guid><comments>http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/linden-dollars/" rel="tag">Linden Dollars</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/02/money.png" alt="Linden Money" />
<p>Yesterday in Second Life we: </p>
<ul>
    <li>Spent US$1,216,000 at an exchange rate of L$266.9 to US$1</li>
    <li>Exchanged US$255,000 at an average of US$10,600.0 per hour. </li>
    <li>Market buys were US$199,000 </li>
    <li>Market sales were US$54,000</li>
    <li>Limit-limit buys were US$800</li>
    <li>The busiest time was at 3pm when about US$15,000 was exchanged. </li>
    <li>The quietest time was 11pm when about US$5,000 was exchanged. </li>
</ul><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/979011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-979011"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-979011?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-979011" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-979011&amp;url=http://www.secondlifeinsider.com/2007/09/01/yesterdays-money-31st-augus/" /></p>]]></description><category>Economy</category><category>LindeX</category><category>Second Life</category><category>SecondLife</category><category>transactions</category><dc:creator>Eloise Pasteur</dc:creator><dc:date>2007-09-01T03:02:00+00:00</dc:date></item><item><title>Identity verification still on the table</title><link>http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/</guid><comments>http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/05/texture-theft-225.jpg" alt="" /> It's been some time since we heard anything about the Adult Content Flag and Age/Identity Verification (formerly called Age Verification, now called Identity Verification or just IDV). Robin Linden from Linden Lab gave us <a target="_blank" href="http://blog.secondlife.com/2007/08/29/identity-verification-comes-to-second-life/">a 5AM bump today</a>, reminding us that this is still on the radar. The wording is a little clearer than it was, though there doesn't seem to be any new material in it. Notably absent is <em>when</em> all of this is expected to take effect, and <em>how</em> the information for verification is to be submitted - we've sent questions in about that. <strong>[Update: Robin answered our questions - see below]</strong><br /></p>
<p>In case you're wondering what content the Restricted Content Flag (or whatever we're calling it today) is to cover, well, we've asked lots of questions and narrowed it down - and are pretty sure about what it covers.<br /> </p><p>It's basically this:</p>
<p>Flagged content is basically any content that isn't appropriate for a PG sim/audience.</p>
<p>Yes. That's it. "But wait!" I hear you cry, "Isn't that what Mature <em>sims</em> are for?"</p>
<p>Well, almost. The distinction seems to work like this:</p>
<p>Mature simulators <span style="font-style: italic;">can </span>contain parcels with the restricted content flag, but don't <span style="font-style: italic;">have </span>to. PG simulators can't. Ever. Period.</p>
<p>As an example, all the land I own in Second Life is in Mature sims, but none of it contains anything that wouldn't be appropriate in a PG sim. Hence, no flag for me. Really, most of us <em>don't</em> seem to have piles of non-PG content laying around. No flag needed for us. For those that do - flag it.</p>
<p>We back-and-forthed for weeks with Linden Lab about this, and that's the best understanding we've been able to get so far. If there's non-PG content or activities on the parcel, flag it.</p>
<p><span style="font-weight: bold;">[UPDATE 6:45AM SLT]</span><br /></p>
<p>Robin has answered our two questions:</p>
<p style="font-weight: bold;">How will the data for verification be entered?</p>
<p>The information is submitted through a form on the 'my account' page on the website.</p>
<p style="font-weight: bold;">When will it go live?</p>
<p>It will start once we're certain through the test with estate owners that everything is working correctly.</p>
<p><br /></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/976516/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-976516"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-976516?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-976516" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-976516&amp;url=http://www.secondlifeinsider.com/2007/08/29/identity-verification-still-on-the-table/" /></p>]]></description><category>Adult Content</category><category>Adult Content Flag</category><category>AdultContent</category><category>AdultContentFlag</category><category>Age Verification</category><category>AgeVerification</category><category>Identity Verification</category><category>IdentityVerification</category><category>IDV</category><category>Restricted Content Flag</category><category>RestrictedContentFlag</category><category>Robin Harper</category><category>Robin Linden</category><category>RobinHarper</category><category>RobinLinden</category><category>Second Life</category><category>SecondLife</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-08-29T08:15:00+00:00</dc:date></item><item><title>Second Life premium accounts experience "Negative Growth"</title><link>http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/</guid><comments>http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a></p><p><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/premiumgrowthfall.jpg"  alt="" /><br /></p>
<p>In the month of July, Meta Linden tells us, Linden Lab saw an actual fall in  the number of premium accounts for the first time on record. The ballpark figure  is approximately 5,800 accounts, many of which are on hold due to an "inability  to pay".</p>
<p>This appears to be due to inability for Linden Lab to bill due to lost or  incorrect billing information, and incomplete account information that is  preventing Linden Lab from contacting those account-holders - presumably broken  email addresses and the like.</p>
<p>We're expecting July's metrics to be published later today, where we'll get a  better, overall picture of the state of Second Life through the month last  month.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/962626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-962626"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-962626?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-962626" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-962626&amp;url=http://www.secondlifeinsider.com/2007/08/10/second-life-premium-accounts-experience-negative-growth/" /></p>]]></description><category>Billing</category><category>Premium accounts</category><category>PremiumAccounts</category><category>Statistics</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-08-10T13:30:00+00:00</dc:date></item><item><title>Raw economic data presently not available</title><link>http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/</guid><comments>http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/linden-dollars/" rel="tag">Linden Dollars</a>, <a href="http://www.secondlifeinsider.com/category/business/" rel="tag">Business</a>, <a href="http://www.secondlifeinsider.com/category/accounts/" rel="tag">Accounts</a>, <a href="http://www.secondlifeinsider.com/category/linden-labs/" rel="tag">Linden Lab</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/slgrid3.jpg" />Linden Lab's <a target="_blank" href="http://secondlife.com/whatis/economy-data.php">page of raw data files</a> of economic statistics and activity is presently down. We're not certain quite when it went off the air, but at this time it's been down for at least 15 minutes.</p>
<p>All the Linden Lab load-bearing web-servers are returning a single space character, rather than the wealth of economic data normally available in raw form. It's been reported to Linden Lab's web-team who are apparently already working on fixing it. <a target="_blank" href="http://secondlife.com/whatis/economy_stats.php">The human readable version</a> is still available.</p>
<br />
<p> </p>
<p><strong>[UPDATE: 11:30AM SLT - Apparently Linden Lab have now fixed this]</strong></p>
<p><br /></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/957356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-957356"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-957356?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-957356" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-957356&amp;url=http://www.secondlifeinsider.com/2007/08/03/raw-economic-data-presently-not-available/" /></p>]]></description><dc:creator>Tateru Nino</dc:creator><dc:date>2007-08-03T12:30:00+00:00</dc:date></item></channel></rss>