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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Nexeus Fatale: DJ For a Cause</title><link>http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/</guid><comments>http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/odds-and-ends/" rel="tag">Odds and Ends</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><a href="http://www.nexeusfatale.com/journal/the-holiday-season-djing-for-a-cause-dj-services-free-for-a-cause/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/nexeusfataleposter.jpg"  alt="" /></a>Nexeus Fatale, DJ Extraordinaire, has hit upon a great way to give back to the community. His 'DJ For a Cause' mission is to donate his DJ services to anyone, individual or organization, who fits the requirements: Their event must be philanthropic in nature (such as fund raising) and has to embody the Holiday theme of giving to others.<br /><br />I see this as a great way to promote SL's philanthropic nature, which is embodied in its residents. These days, most of the press goes to sensational events, and not enough to the altruism that I see so often in-world. Nexeus is on the right track with this, and hopes that others will follow this example. You can read more of this <a href="http://www.nexeusfatale.com/journal/the-holiday-season-djing-for-a-cause-dj-services-free-for-a-cause/">here</a>.<br /><br />(<em>Thanks, Nexeus!</em>)<br /><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nexeusfatale.com/journal/the-holiday-season-djing-for-a-cause-dj-services-free-for-a-cause/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1026760/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1026760"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1026760?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1026760" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1026760&amp;url=http://www.secondlifeinsider.com/2007/10/31/nexeus-fatale-dj-for-a-cause/" /></p>]]></description><category>dj-for-a-cause</category><category>nexeus-fatale</category><category>second-life</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-10-31T18:53:00+00:00</dc:date></item><item><title>One hundred = nine million, says orchestra</title><link>http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/</guid><comments>http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/stories/" rel="tag">Stories</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><p align="center"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/royalphilharmonic.jpg" /> </p>
<p>The Royal Liverpool Philharmonic put on a concert in Second Life on September 14, for <a target="_blank" href="http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/">what we are told was to be 100 Second Life users</a>. There's not many venues that would have supported that many in relative comfort.</p>
<p>Now, <a target="_blank" href="http://www.reuters.com/article/musicNews/idUSN1932296920071020">as reported by Reuters</a>, well..</p>
<p><em>"According to the orchestra, 9 million Second Life denizens watched the performance live on Second Life's own cable network, and the broadcast repeats every couple of hours through November."</em></p>
<p>Nine million Second Life users watching live. The tensile strength of truth doesn't go nearly that far.</p>
<p>Perhaps counting beyond 4/4 is a mite harder than it sounds.</p>
<p>A special shout-out goes to Anastasia Tsioulcas at Reuters, who could have easily sanity-checked this figure, but didn't.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/musicNews/idUSN1932296920071020>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1018651/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1018651"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1018651?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1018651" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1018651&amp;url=http://www.secondlifeinsider.com/2007/10/22/one-hundred-nine-million-says-orchestra/" /></p>]]></description><category>anastasia-tsioulcas</category><category>reuters</category><category>royal-liverpool-philharmonic</category><category>second-life</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-10-22T04:00:00+00:00</dc:date></item><item><title>BloodSpell Launch Party in Second Life 10/21 11am PDT</title><link>http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/</guid><comments>http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/machinima-1/" rel="tag">Machinima</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/machinima-news.jpg"  alt="" />Hugh Hancock, coiner of the term "machinima", sent me this tidbit about his production company, <a href="http://www.strangecompany.org/">Strange Company</a>, premiering their feature film cut of their <a href="http://www.bloodspell.com/"><em>BloodSpell series</em></a>. <em>BloodSpell</em> is a punk fantasy action-adventure movie filmed in NeverWinter Nights that has been written up by the BBC, the Guardian, Suicide Girls, Boing Boing, USA Today, and a slew of others. For those of you keeping tabs on machinima, there aren't many feature-length films produced in this medium.<br /><br />That's why he's inviting everyone to be a part of the screening that will take place on <a href="http://slurl.com/secondlife/HatHead/88/149/607">Hathead Island</a> on Sunday, October 21st, at 11am PDT, or 7pm GMT. There will be interviews, a special intro, and tons of awesome extras. After the screening, keep your eyes peeled for an interview here on Second Life Insider! Hope to see you there.<br /><br /><em><strong>* I almost forgot to include a disclaimer about the violence that appears in this film. When I premiered the final episode of the series some time ago, many in the audience complained of the gore. Keep in mind that it's just pixels. If you have a strong stomach, come on over!</strong></em><br /><br />%Gallery-8887%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1018087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1018087"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1018087?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1018087" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1018087&amp;url=http://www.secondlifeinsider.com/2007/10/20/bloodspell-launch-party-in-second-life-10-21-11am-pdt/" /></p>]]></description><category>bbc</category><category>bloodspell</category><category>boing-boing</category><category>gallery</category><category>hathead-island</category><category>hugh-hancock</category><category>machinima</category><category>moo-money</category><category>neverwinter-nights</category><category>second-life</category><category>strange-company</category><category>suicide-girls</category><category>the-guardian</category><category>usa-today</category><category>violence</category><dc:creator>Moo Money</dc:creator><dc:date>2007-10-20T21:04:00+00:00</dc:date></item><item><title>I Am Legend Gameplay In Depth</title><link>http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/</guid><comments>http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><div align="center"><a href="http://slurl.com/secondlife/IAL%20Orientation%20Island/120/54/32/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/i-am-legend-survival-promo-pic.jpg" /></a></div>
<br />I recently had the good fortune to be given a tour of the I Am Legend Survival game by ESC members Cory Edo and NeoBokrug Elytis. What follows is a lightly-edited transcript of our meeting. Rest assured, all edits are to enhance clarity; there are no substitutions or purposeful omissions, other than to weed out no-relevant chatter. Thank you both, Cory and Neo -- hopefully everyone will come mob the game and partake of the goodness!<br /><br />This game has the feel of a cross-over hit to me. I'd love to see this thing on a handheld console -- PSP or DS, perhaps -- if not an actual full-featured console. XBox Live Arcade, perhaps? As you'll see, the Sheep have turned what might have been a lame movie tie-in into something worthy of praise on its own merit. <a href="http://slurl.com/secondlife/IAL%20Orientation%20Island/120/54/32/">Drop in</a> and check it out! Also, there's a Flickr account with photos of the various players and their mods available <a href="http://www.flickr.com/photos/14558713@N03/">here</a>.<br /><br />Transcript after the jump!<br /><br />%Gallery-8650%<br />Cory Edo: Let's go through the OI first. Well, this is the landing point. New signups land here as well as regular SL visitors. Split into two branches, one for new residents to learn SL, and a game track. New resident orientation loops around to meet the game track, which we'll take.<br /><br />Essentially the game is set a year before the events of the movie take place. The military lost contact with the CDC lab in manhattan, so they're sending in the rest of the troops to try and find the lab and discover the Cure the scientists were working on for the New Flu. With that, we're off.<br /><br />You can play as your choice of 2 factions, 4 classes: uninfected human, uninfected dog, infected human (darkseeker) or infected dog. Each one has its strengths and weaknesses, and style of gameplay.<br /><br /><span style="font-style: italic;">SLI: You can play just fine as a dog? Can you solo as a dog?</span><br /><br />Cory: You can, it's a little more difficult. Dogs rely on humans to heal them on the fly with medical kits. When you die you can resurrect and come back with some life, but you can't heal on the fly unless you got a human buddy. So ... teamwork. Darkseekers and infected dogs, on the other hand, are all about the killing rampage. That faction is good for just jumping in and playing for 20 minutes and killing lots of people. Humans and dogs have a lot more tasks and things to do, so its a more involved setup for longer term players.<br /><br />Cory: The screens tell a little bit about each faction. We had Canimal make us the human costumes, Wynx did the dogs, and I did the Darkseeker skin. You should see how people are modding these; it's insane. OK, HUD time!<br /><br />Cory: The HUD controls everything, its all based off the HUD -- the weapons, the AOs, the stats, the kills, the salvage. You can change classes if you want to; we put a timer on it so people can't sneak attack.<br /><br /><span style="font-style: italic;">SLI: Change classes in mid-game?</span><br /><br />Cory: Yep! Changing faction is a 30-minute timeout. Changing class is a 15 minute. Just long enough so you don't do it all willy nilly.<br /><br /><span style="font-style: italic;">At this point, other players began to show up and ask questions. The better questions remain in this transcript.</span><br /><br />Khamudy Mannonen: Hey can I ask a quick question? Is there any info on the easter eggs here? I was told there was ... but I've been walking around and I can't see it.<br /><br />Cory: I don't think we put anything up in the OI officially about it, we set them out basically for people to find on their own. I will say not all the weapons are easter eggs. But if you check out Chinatown and Coney Island you can get the majority of them.<br /><br /><span style="font-style: italic;">SLI: What are the easter eggs, exactly?</span><br /><br />Cory: We have custom Darkseeker skins, special t-shirts, and some of the better weapons are easter eggs. Anything else, you gotta bribe Spider Mandala and Neo.<br /><br /><span style="font-style: italic;">SLI: Are these avs to keep, after you're done playing the game?</span><br /><br />Cory: Yep! By Monday we'll have a freebie vendor set up so you can use the AOs that go with them without having to use the HUD.<br /><br /><span style="font-style: italic;">SLI: Whose idea was this game?</span><br /><br />Cory: Good question ... lost to the sands of time mostly, but the concept of a game around IAL was between Warner Bros and ESC. Once we got the contract the game team sat down and fleshed out the basic idea into what we have here. <br /><br /><span style="font-style: italic;">SLI: Okay, so it's basically kill-or-be-killed? Keep going until you die? Or is there a resolution?</span><br /><br />Cory: Well, the ultimate goal of the humans is to discover the Cure. For the Darkseekers, it's kill as much as possible and prevent the humans from finding the Cure. That'll make a little more sense once we go into the salvage system. <br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: Will this game undergo updates and changes, or is it pretty much finished as-is?</span><br /><br />Cory: We're doing one major update in about a month. We'll take the game down for 24 hours, update the environment, release the final sim. One good thing about doing this in SL is we're really flexible. If we get good suggestions we can implement them really quickly, really take the culture that the game develops and reflect that in the environment.<br /><br />Dedric Dryke: How popular is this here veerdio game?<br /><br />Cory: So far, we're doing pretty well for being open a day and a half. First day we consistantly had 25-50 people active. We were a little slower this morning, but it's Saturday.<br /><br />Dedric Dryke: Do you HAVE to wear one of the types of outfits?<br /><br />Cory: Nope, you only have to wear the HUD. Everything else is totally up to you. We just give you the outfits as starters. <br /><br />Dedric Dryke: But dogs do come in handy it seems.<br /><br />Cory: Of course we'd like it if you dressed like a dog if you play as a dog, but we aren't gonna kick you out of bed for it.<br /><br />Khamudy Mannonen: There were a group of women running around earlier in hotpants and heels.<br /><br />Cory: I saw a girl in a prom dress yesterday! Yeah, if you play as a dog your av is gonna get all borked, so might as well wear the costume.<br /><br />Cory: Moving on! One thing that's really big in the movie is Darkseekers and the aversion to light. For the game, we have a built-in time of day dial that affects a Darkseeker's strength and voracity. <br /><br /><span style="font-style: italic;">SLI: How long is a day?</span><br /><br />NeoBokrug Elytis: 2 hours.<br /><br /><span style="font-style: italic;">SLI: Are the days and nights equally long?</span><br /><br />Cory: Yep. We would have loved to use the actual SL sun but unfortunately we couldn't. Otherwise with SL sun you got 4 hours of day and 1 of night; major imbalance.<br /><br />Cory: OK, next! This is just telling you that your weapons have flashlights on them, which are great for passive defense against Darkseekers. Just don't run out of battery power or you have to find more! We were essentially a team of four with a bunch of auxillary help on the OI and costumes and weapons etc.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: That's a TINY team!</span><br /><br />Cory: Yeah, I liked it, though. I'd rather have a tiny team that's tight-knit and works well together than some big clusterf- of a team. Anyhoo, onward! You grab your beginning weapon here, a pistol with unlimited ammo. It's weak but reliable.<br /><br /><span style="font-style: italic;">SLI: Are Infected hard to kill?</span><br /><br />Cory: Oh hooooooooo yeah.<br /><br />Neo: Depends on the time of day :)<br /><br />Cory: That too.<br /><br />Reimu Yoshikawa: Heh.<br /><br /><span style="font-style: italic;">SLI: Reimu, have you been playing?</span><br /><br />Reimu Yoshikawa: Yup.<br /><br /><span style="font-style: italic;">SLI: How many hours have you logged?</span><br /><br />Reimu Yoshikawa: Oh jeez ... Lemme see ...<br /><br />Cory: Reimu's been here most of the day, haven't you? I saw you running around in a fly pink dress earlier.<br /><br />Reimu Yoshikawa: Uh ... yeah. I have no life lol<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: 1) Are you a gamer, and 2) How does this compare to similar survival-horror type games?</span><br /><br />Reimu Yoshikawa: Good questions. 1) Yes, very much so. 2) It's not like a standard SH type game, because it's in a FPS-like format. However, the lack of ammo and swarms of tough-to-kill zombies IS like a SH-type game. Kinda like Left 4 Dead, but on SL. :)<br /><br />Neo: If you keep on the move grabbing body bags, you'll have a whole bunch of ammo. :)<br /><br />Cory: If the Darkseekers don't get them first.<br /><br />Reimu Yoshikawa: True, but the infected tend to get in my way. :)<br /><br /><span style="font-style: italic;">SLI: And you were already a resident before-hand, correct? Would you say this game's fun enough for a non-resident to get an SL account?</span><br /><br />Reimu Yoshikawa: Yeah. And I'd say it is fun enough. Too fun perhaps ...<br /><br />Cory: Aaaw yeah!<br /><br />NeoBokrug Elytis reels in the fishing line. :)<br /><br />Cory: I've seen a goodly selection of new people come through already. Some don't make it past the OI; some do surprisingly well. Like, enough so I was shocked.<br /><br />Reimu Yoshikawa: Reading is hard for some, lol<br /><br />Cory: I know how tough SL can be to learn so I had really low expectations despite best efforts, and this is a lot to take in at once. And yeah, reading is a problem.<br /><br />Cory: Anyway, get weapon, go into the shooting range, practice your moves. Next stage in Central Park. There's a number of safehouses. Empty buildings you can claim for your faction. You do so by using the generators in the back hall. Turn it on, the lights come on, turn it off, the lights go out.<br /><br /><span style="font-style: italic;">SLI: Instant protection.</span><br style="font-style: italic;" /><br />Cory: Exactly. They also trigger the nearby resurrection point. So if humans hold all the safehouses, they also have a larger number of resurrection circles available to them, and vice versa. <br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: How many times can one resurrect?</span><br /><br />Neo: As many times as you die. :)<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: And does someone else have to do it for you?</span><br /><br />Cory: We want you to be addicted. Nope, you go and stand in the circle, wait for the countdown and boom: back in the game.<br /><br /><span style="font-style: italic;">SLI: Oh, about teaming up with others: is it an explicit grouping? Or do you all just agree that you're in it together?</span> <br /><br />Cory: The latter. We want people to form their own groups. Alliances, etc. There's already one player created group set up.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: Is it all done in Mouselook?</span><br /><br />Cory: The humans use mouselook to fire the weapons, everyone else has a mouselook attack and special HUD attacks they can use if they want. The Darkseeker HUD attacks use Voracity. They're more powerful than the mouselook attacks. <br /><br />And here we have the Salvage system, aka bodybags. If humans pick them up, they get items they can collect and combine together to make new items. If Darkseekers pick them up, they get instant boosts to health, strength, voracity, etc. It's a constant race to get the bags before someone else does. And especially before the Darkseekers do, because they can buff up pretty heavily.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: Is there a finite number of them?</span><br style="font-style: italic;" /><br />Cory: They randomly spawn and generate. So you never run out totally but you have to be on your toes if there are a lot of people playing, because they'll suck them up before you get to them.<br /><br /><span style="font-style: italic;">SLI: Are the effects stackable?</span><br /><br />Cory: That's a Neo question.<br /><br />Neo: Yes :)<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: So you could have a super infected running around?</span><br /><br />Neo: On occasion. :) There's a timer when your buffs wear off, and there is a cap to how strong you can get. But they're both pretty generous.<br /><br />Cory: Let's scope out the item generation machine. We're close to done with the OI. Humans get their salvage and bring it to the CDC lab or the station in Chinatown, and combine their items to make new useful ones! We have a whole thing here where if you got the salvage back at the last station, you can practice here and make a cool t-shirt.<br /><br />Neo: Two.<br /><br />Cory: TWO<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: Are there actual salvage recipes, or is it random?</span><br /><br />Neo: There's recipies. :)<br /><br />Cory: Stored deep in Neo's skull.<br /><br /><span style="font-style: italic;">SLI: You don't need to go into detail, Neo, but how many?</span><br /><br />Neo: A bunch? I dunno offhand.<br /><br /><span style="font-style: italic;">SLI: Fair enough!</span><br /><br />Cory: These are the resurrection circles, red ones and green ones. You can grab a map of the ones in Central Park: red for Darkseekers, green for humans. The barricades are for the safehouses. Humans can set up barricades in the open doors to give them more protection. They're on a timer and strength so Darkseekers can attack to try and destroy them, and humans make more barricades from salvage. Aaaaaaaaaaaand we're done! To the foot of the bridge!<br /><br />Cory: We have some cool vendors here if people want to do any shopping to dress up before they go play. Canimal, Form, Dutch Touch, Kyoot Army ... We got the official IAL Survival Group. The link to the website FAQ with the web support form, so if people have problems they can fill out the form and it gets to us if we're offline. The Explore board so new SL people can get off the IAL sims and check out other places. <br /><br />Reimu Yoshikawa: Hey, I've got a request ...<br /><br />Cory: Sure!<br /><br />Reimu Yoshikawa: To add an ammo counter to the main HUD?<br /><br />Neo: Stats.<br /><br />Cory: Already there. Hit the lower right hand button to go to the user interface, then click the Stats button.<br /><br />Reimu Yoshikawa: Yeah, but going into another area on the HUD from mouselook would get you killed ...<br /><br />Cory: Yeah, you gotta be careful checking it.<br /><br />Reimu Yoshikawa: Fair enough.<br /><br />Cory: OK, ready to go check out the sims? Let's cross over into Hell.<br /><br /><span style="font-style: italic;">SLI: Do you have to have a HUD to be affected by attacks in the game? Can regular avatars drop in and start getting jacked?</span><br /><br />Cory: It' all about the HUD. You can wander around with no HUD and be fine.<br /><br /><span style="font-style: italic;">SLI: This is New York compressed?</span><br /><br />Cory: We took some liberties with the size, of course. Otherwise we'd have like 689 sims. The Park is the horrid death area. Easy to get lost.<br /><br />Neo: Easy for a Darkseeker to turn a corner and rip you to shreds. <br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: How many sims is it?</span><br /><br />Cory: We are going to have 4 gameplay sims total. We have 3 open now. Central Park, Chinatown, and Coney Island. Columbus Circle will come out sometime next month. One of the things that was really cool about Warner Bros. is they gave us access to a LOT of movie materials. All the posters etc. you'll see put up are actual movie props.<br /><br />Cory: Here's one of the safehouses. You can see the green resurrection circle over to the side. We have two safehouses total like this: one Darkseeker hideout, and one human hideout, that's the CDC lab. Let's go check that out.<br /><br />Neo: And the shed in CP.<br /><br />Cory: Ooh, yeah. In the middle of the Park there's utility shed with a generator that triggers the lampposts in Central Park. <br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: The whole Park?</span><br /><br />Neo: Yes :)<br /><br />Cory: That's a big one.<br /><br /><span style="font-style: italic;">SLI: Is there a kill counter? Is it possible to play the game like that?</span><br /><br />Neo: Yes! Everyone has death and kill counters. :)<br /><br />Cory: Ooh I see people up ahead! EMBEDDED REPORTER COMING THROUGH! KILL THE MEDIA!<br /><br style="font-style: italic;" /><span style="font-style: italic;">As soon as Cory said this, players began to gather, and chaos reigned for a few minutes, causing me to run around mindlessly in a panic. The following are a few representative comments:</span><br /><br style="font-weight: bold;" /><span style="font-weight: bold;">SHOOT IT! INCOMING! LAB INVASION! FREE BOOZE AT THE LAB!</span><br /><br /><span style="font-style: italic;">Things finally settled down and we entered the CDC lab.</span><br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: It's not possible to destroy this equipment, is it?</span><br /><br />Cory: Nope can't destroy this stuff.<br /><br />Neo: Destructable envionment? I was thinking about that at one point. But I said, too much work.<br /><br />Cory: We wouldn't last 3 hours if we had that.<br /><br /><span style="font-style: italic;">SLI: What's this about the degrading environment?</span><br /><br />Cory: We're gonna take the game down for 24 hours next month and downgrade the environment. Make everything dirtier, change some stuff around, and release the next sim.<br /><br /><span style="font-style: italic;">SLI: Gameplay changes to go with?</span><br /><br />Cory: Not sure yet; gonna have to see how it settles out. There's more stuff from the movie we want to add in the area tho.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: How long has Warner Bros. invested in this?</span><br /><br />Cory: Pretty sure it's been at least a full year since plans started for this.<br /><br /><span style="font-style: italic;">SLI: Let's do Chinatown.</span><br /><br />Cory: Awesome, that's right next door.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: What'd you figure out?</span><br /><br />Cory: Oh my hat vanishes when I cross sim lines. Neo figured out a quick cam swing around your av forces it to load.<br /><br /><span style="font-style: italic;">SLI: Nice!</span><br /><br />Cory: The human hideout! You can really get your sniper on up here. Chinatown was designed as a human base, like Coney Island was designed as a Darkseeker base.<br /><br /><span style="font-style: italic;">SLI: And CP is in the middle.</span><br /><br />Cory: Yep!<br /><br /><span style="font-style: italic;">SLI: Are there more body bags there?</span><br /><br />Cory: Yep all the sims spawn body bags. And we can control what kinds of items show up in each sim.<br /><br /><span style="font-style: italic;">SLI: But not more so in any one than in any other?</span><br /><br />Cory: Neo?<br /><br />Neo: I think the CP has a better spawn because it's always contested.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: How long did it take you to hash out the gameplay mechanics?</span><br /><br />Neo: I already had a good grasp of them, perfecting them is what took all the time. :) Key issues were performance, fun, and balance. It's hard to make LSL do things it doesn't want to do, and it's way more hard to make sure teams have fair abilities, and strengths. This thing's had a LOT of closed beta time.<br /><br />Cory: On to Coney! Coney Island is my favorite because its creepy as hell. This sim is probably the one we pulled the most from RL. We have the Coney Island subway station, the freak show, the wonder wheel ... there's the Boardwalk and the beach, and that's the Grand Tour!<br /><br />Cory: So creepy no one really comes over here yet, except the brave Darkseekers.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: Why is that, do you think?</span><br /><br />Neo: Humans are cowards. :) This is a great place for darkseekers to buff up when CP is full of people looting bags.<br /><br />Cory: Probably because everyone empties out into CP and so people go there to jump them, and they just never move out. Hopefully in the next few days with more traffic.<br /><br style="font-style: italic;" /><span style="font-style: italic;">SLI: Will you guys have leaderboards?</span><br /><br />Cory: Not at this point, no. We're concerned about people looking at it like it's a goal, to get on the leaderboard, and start cheating.<br /><br /><span style="font-style: italic;">SLI: Is there anything you want known about this for the article?</span><br /><br />Cory: Oh, man ... just that we really want people to come and have fun! We saw a good opportunity to make a corporate project in SL that was really fun for the community, and we had a great time making it, and we hope people have a great time playing it!<br /><br /><span style="font-style: italic;">SLI: Is there a place for people to leave feedback? Maybe something that will show Warner that this was a good investment?</span><br /><br />Cory: Well, the Warner Bros. client in SL that we worked with is Johnnyid Orbit -- they can ping him directly, or they can fill out the web form on the website and shoot us an email and we'll make sure Warner Bros. gets them. That would be fantastic, honestly!<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://slurl.com/secondlife/IAL%20Orientation%20Island/120/54/32/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1012711/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1012711"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1012711?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1012711" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1012711&amp;url=http://www.secondlifeinsider.com/2007/10/15/i-am-legend-gameplay-in-depth/" /></p>]]></description><category>cory-edo</category><category>ds</category><category>electric-sheep</category><category>i-am-legend</category><category>neobokrug-elytis</category><category>psp</category><category>second-life</category><category>xbox-live-arcade</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-10-15T07:01:00+00:00</dc:date></item><item><title>Celebrity Survivor, SL</title><link>http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/</guid><comments>http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/odds-and-ends/" rel="tag">Odds and Ends</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><a href="http://www.isola.rai.it/simple/0,,130-1074597,00.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/10/lisoladeifamosi.jpg"  alt="" /></a>This sounds so crazy I'd have thought it was a Japanese creation, but no, this came from the minds of the Italian media production company <a href="http://www.magnoliatv.it/eng/index.html">Magnolia</a>. In '<a href="http://www.isola.rai.it/simple/0,,130-1074597,00.html">Celebrity Survivor: Second Life</a>', set to begin soon, 10 RL contestants will be given laptops optimized for SL performance, and will spend 7 weeks in SL, under constant webcam supervision. During this time the contestants will play an endurance game wherein they will compete against their opponents to see who will remain alive at the end of the game's running time.<br /><br />Let me stress this if I haven't made it clear: 7 weeks, constant SL presence, the only break being sleep periods. There is more to the experience, including challenges, voting, etc., but that's the part that gets me. Contestants are under constant webcam supervision, which will also be broadcast over the 'Net. How many of us can claim to have spent 7 weeks in SL? Seriously, this is the sort of thing legends are made from -- not to mention broken marriages and enclosed-space neuroses.<br /><br />For more information on this event, contact Phaylen Fairchild in-world, or go to <a href="http://www.isola.rai.it/simple/0,,130-1074597,00.html">this site</a> (note: Italian language). <a href="http://www.isola.rai.it/Contents/files/2007/10/regolamentoSLv6_en.pdf">This link</a> provides all the rules of the contest in PDF format in English.<br /><br />(<em>Thanks, Phaylen!</em>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.isola.rai.it/simple/0,,130-1074597,00.html>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1005052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1005052"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1005052?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1005052" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1005052&amp;url=http://www.secondlifeinsider.com/2007/10/04/celebrity-survivor-sl/" /></p>]]></description><category>celebrity-survivor</category><category>magnolia</category><category>phaylen-fairchild</category><category>reality-show</category><category>second-life</category><category>webcam</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-10-04T07:30:00+00:00</dc:date></item><item><title>Dirt Magazine Launch</title><link>http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/</guid><comments>http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><a href="http://slurl.com/secondlife/StormWind/140/33/24/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/lmaocomedyclub.jpg"  alt="" /></a>Dirt Magazine is a new men's fashion and news magazine by Chester Howley, Osayo Munro, and Esmiel Posthorn. They're having a launch party Sunday, Sep. 30th at 9 PM SLT. The party itself is being hosted at <a href="http://slurl.com/secondlife/StormWind/140/33/24/">Groove Nation</a>, which also houses LMAO, SL's first live voice comedy club -- which sounds like something I need to see, or hear, for myself.<br /><br />It's true that men's fashion is something that doesn't get much press, so it's rewarding to see a whole magazine devoted to it. Despite this late notice, go check out the festivities and get yourself a free copy of Dirt!<br /><br />Incidentally, and this is probably not by design, I went to teleport to LMAO and got dropped from 500 meters in the air. Now that's comedy!<br /><br />(<em>Thanks, Delaynie!</em>)<br /><br /><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://slurl.com/secondlife/StormWind/140/33/24/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1001186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1001186"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1001186?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1001186" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1001186&amp;url=http://www.secondlifeinsider.com/2007/09/29/dirt-magazine-launch/" /></p>]]></description><category>chester-howley</category><category>delaynie-barbosa</category><category>dirt-magazine</category><category>esmiel-posthorn</category><category>groove-nation</category><category>lmao</category><category>osayo-munro</category><category>second-life</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-09-29T05:07:00+00:00</dc:date></item><item><title>Metaplace Video Demo</title><link>http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/</guid><comments>http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><a href="http://www.wonderlandblog.com/wonderland/2007/09/metaplace-demo.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/raphmitt.jpg"  alt="" /></a>For those of you having difficulty visualizing the recent <a href="http://www.secondlifeinsider.com/2007/09/20/mmo-watch-metaplace/">Metaplace</a> story, here's a YouTube video via <a href="http://www.wonderlandblog.com/wonderland/2007/09/metaplace-demo.html">Wonderland</a> that describes it a bit more in-depth.<br /><br />I just don't quite get the strange instances of Extreme Closeups[TM] -- Raph's hand, the lower-right corner of the screen, etc. If this was meant to hide sensitive content, why even keep that content in the video?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wonderlandblog.com/wonderland/2007/09/metaplace-demo.html>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/1000930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-1000930"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-1000930?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-1000930" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-1000930&amp;url=http://www.secondlifeinsider.com/2007/09/28/metaplace-video-demo/" /></p>]]></description><category>extreme-closeups</category><category>metaplace</category><category>raph-koster</category><category>second-life</category><category>wonderland</category><category>youtube</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-09-28T16:58:00+00:00</dc:date></item><item><title>Fabrice Crosby Has Les Bleus</title><link>http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/</guid><comments>http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><div align="center"><a href="http://www.fabricecollette.com/"><img vspace="4" hspace="4" border="1" align="top" alt=""  src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/fabriceroom_001.jpg" /></a></div>
<br />Independent musician Fabrice Collette (Fabrice Crosby in RL) has been making a go of performing his own brand of blues/jazz-inspired music in SL, and now, with the release of his new album 'Rouge et Blues', you can check him out for free!<br /><br />Embracing the DIY style of the Internet-savvy, Fabrice's new album is available at his <a href="http://www.fabricecollette.com/">website</a> as a free download, with donations encouraged. You can also check out his SL mini-nightclub, <a href="http://slurl.com/secondlife/IronForge/174/216/21">Whispering Nights</a>, which promises an intimate setting perfect for his earthy, soulful performances. I really like Fabrice's style; go download his new album now!<br /><br />(<em>Thanks, Petronilla!</em>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fabricecollette.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/997487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-997487"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-997487?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-997487" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-997487&amp;url=http://www.secondlifeinsider.com/2007/09/25/fabrice-crosby-has-les-bleus/" /></p>]]></description><category>fabrice-collette</category><category>fabrice-crosby</category><category>petronilla-paperdoll</category><category>rouge-et-blues</category><category>second-life</category><category>whispering-nights</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-09-25T07:02:00+00:00</dc:date></item><item><title>Visa deficit delays Shaggy's visit to Second Life</title><link>http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/</guid><comments>http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/shaggy2.jpg"  alt="" />Well, chart-topping reggae superstar Shaggy's got <a target="_blank" href="http://www.mirror.co.uk/showbiz/3am/2007/09/19/oh-mo-shaggy-89520-19811550/">his share of strife at the moment</a>, which has thrown his entire  schedule out of whack, and <a target="_blank" href="http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/">nixed his appearance this week</a> in Second Life, among other  things.</p>
<p>The Guild's Kaoru Sato tells us, "So basically, we've had to pull the plug on  Shaggy's appearance in SL <em>this week</em>. We're gutted (British for very  very disappointed) but logistical reasons have made it impossible to do the show  on Thursday after the Wednesday one was scheduled."</p>
<p>"Shaggy is very disappointed and sends his wishes. He was really looking  forward to meeting the people of Second Life and he's definitely keen to do  something with us in the near future."</p>
<p>What's the 'near future'? Sato replied, "We're looking to be able to bring  you Shaggy's delayed visit to SL sometime during his European tour, which runs  mid-October to early November. If you join the Shaggy's Crew group in SL we'll  be able to keep you informed of events - or you can send me (Kei Mars) an IM to  be kept updated."</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/993241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-993241"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-993241?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-993241" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-993241&amp;url=http://www.secondlifeinsider.com/2007/09/19/visa-deficit-delays-shaggys-visit-to-second-life/" /></p>]]></description><category>Kaoru-Sato</category><category>Kei-Mars</category><category>Shaggy</category><category>The-Guild</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-19T11:00:00+00:00</dc:date></item><item><title>Shaggy invites fans to Second Life</title><link>http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/</guid><comments>http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/news/" rel="tag">News</a>, <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><p align="center"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/09/shaggy1.jpg" /><br /></p>
<p>Reggae superstar, Shaggy, host of this year's <a href="http://www.mobo.com/" target="_blank">Mobo Awards</a> won't be spending the morning of the ceremony practicing his lines or stacking some extra Z's to prepare for the big night. No, he's going to be in the virtual world doing the meet and greet with Second Life users.</p>
<p>"This is the first meet-and-greet on the Internet, so we wanted to do something very special," says Virginie Delavaud of Shaggy's record label VP Records. "We've got talented Second Life designers to provide a special exclusive goody bag for all attendees with limited edition t-shirts and gold jewelery. We'll also be giving away signed Real Life copies of the album in a prize draw!"</p>
<p>Shaggy's virtual world appearance is the work of digital advertising agency <em>Silence</em> and award-winning Second Life developers <em>The Guild</em>.</p>
<p>The Guild's Kaoru Sato, tells us that fans and residents who want to be a part of the event should join the <em>Shaggy's Crew</em> group or IM Kei Mars, Sato's inworld avatar.</p>
<p>Shaggy will be appearing on <em>Phreak Isle</em> from 2am SLT (US Pacific - 10am UK) on Wednesday, 19 September, and the event will be broadcast live by SLCN.TV (Second Life Cable Network) <a href="http://www.slcn.tv/" target="_blank">to the web</a> and to screens in Second Life.</p>
<p><strong>[UPDATE: Apparently unavoidable circumstances prevent the originally scheduled appearance on the 19th. Organizers are working on rescheduling for the 20th, or failing that the 21st. Stay tuned[</strong></p>
<p><br /></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/991228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-991228"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-991228?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-991228" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-991228&amp;url=http://www.secondlifeinsider.com/2007/09/17/shaggy-invites-fans-to-second-life/" /></p>]]></description><category>Kaoru-Sato</category><category>Kei-Mars</category><category>Mobo-Awards</category><category>Phreak-Isle</category><category>Shaggy</category><category>Silence</category><category>SLCN</category><category>The-Guild</category><category>Virginie-Delavaud</category><category>VP_Records</category><dc:creator>Tateru Nino</dc:creator><dc:date>2007-09-17T10:00:00+00:00</dc:date></item><item><title>Timberlake Brings His Junk in a Box to SL!</title><link>http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/</guid><comments>http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><a href="slurl.com/secondlife/Comcast/17/231/24/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/justintimberlakephoto.jpg"  alt="" /></a>I have to say, I was a little down on Justin Timberlake before. Not a huge fan of his music, etc. But thanks to his appearances on Saturday Night Live, I've taken a liking to the guy. So it's with no trepidation that I pass on to you all the news that over a period of 4 days (August 31 - September 3), <a href="http://slurl.com/secondlife/Comcast/17/231/24/">Comcastic Island</a> will host 'backstage access' footage of Timberlake's current tour. <br /><br />The first 3 days are devoted to different video segments of the concert and a raffle ball giveaway, while the 4th day will have 10 minutes of the live Madison Square Garden show. Events to take place at 1 PM and 7 PM Friday to Sunday, and Monday's showtime will be at 8 PM EST, with the concert beginning at 9 PM. The entire shebang is courtesy of Millions of Us. Let's hope Justin favors us with the song that won the hearts and minds of thousands of YouTube watchers the nation over! One: Cut a hole in a box ...<br /><br />(<em>Thanks, Mat!</em>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://slurl.com/secondlife/Comcast/17/231/24/>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/978117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-978117"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-978117?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-978117" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-978117&amp;url=http://www.secondlifeinsider.com/2007/08/31/timberlake-brings-his-junk-in-a-box-to-sl/" /></p>]]></description><category>comcastic island</category><category>concert</category><category>justin timberlake</category><category>madison square garden</category><category>millions of us</category><category>second life</category><category>SecondLife</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-08-31T00:12:00+00:00</dc:date></item><item><title>Iris Ophelia on Tonight Live</title><link>http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/</guid><comments>http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/odds-and-ends/" rel="tag">Odds and Ends</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/machinima-1/" rel="tag">Machinima</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a>, <a href="http://www.secondlifeinsider.com/category/sl-blogs/" rel="tag">SL Blogs</a></p><a href="http://www.slcn.tv/tonight-live-paisley-beebe-19aug07"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/irisbeinginterviewed.jpg"  alt="" /></a>Iris Ophelia, <a href="http://nwn.blogs.com/">Fashion Writer</a>, <a href="http://www.flickr.com/photos/bleatingheart/">Talented Photographer</a>, and <a href="http://drownophelia.blogspot.com/">Sweetheart Extraordinaire</a>, was recently interviewed live on in-world interview program Tonight Live with Paisley Beebe. In it, she's as adorable as I know her to be (full disclosure: she's a friend), and converses on a range of subjects including fashion, blogging, and her photography.<br /><br />Don't mind the voice lag; the interview was done over Skype, with Iris in Canada and Paisley in Australia. It's an all-too-brief glimpse into the mind of someone I wish I could spend more time with. Enjoy!<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.slcn.tv/tonight-live-paisley-beebe-19aug07>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/970989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-970989"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-970989?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-970989" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-970989&amp;url=http://www.secondlifeinsider.com/2007/08/22/iris-ophelia-on-tonight-live/" /></p>]]></description><category>australia</category><category>canada</category><category>iris ophelia</category><category>new world notes</category><category>paisley beebe</category><category>second life</category><category>SecondLife</category><category>skype</category><category>tonight live</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-08-22T02:49:00+00:00</dc:date></item><item><title>The Royal Liverpool Philharmonic</title><link>http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/</guid><comments>http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><div align="center"><a href="http://music.guardian.co.uk/news/story/0,,2148085,00.html"><img vspace="4" hspace="4" border="1" align="top" alt=""  src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/royalphilharmonic.jpg" /></a></div>
<br />On September 14th, the Royal Liverpool Philharmonic will give 100 residents tickets to its first ever <a href="http://music.guardian.co.uk/news/story/0,,2148085,00.html">RL-to-SL concert</a>, via a video feed into an undisclosed SL location. After the broadcast of both popular pieces and original compositions, there will be a Q&amp;A session with Vasily Petrenko, the conductor. No mention of who will be creating the space, or where it will be located.<br /><br />I'm of two minds about this: First, having this done as a video feed will avoid the sometimes stilted and awkward experience of watching an avatar repeat the same limited animations over and over, which can have the effect of dropping the suspension of disbelief. Second, however, sitting in front of a screen watching a video feed hardly seems to take advantage of SL's unique strength: its immersive, 'you are there' feeling. I imagine, though, this will be offset by the after-concert Q&amp;A, which surely is a unique experience to be had in and of itself. Will anyone be attending this? We'll try to get more details as they appear.<br /><br />(<em>Via <a href="http://music.guardian.co.uk">http://music.guardian.co.uk</a></em>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://music.guardian.co.uk/news/story/0,,2148085,00.html>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/965461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-965461"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-965461?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-965461" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-965461&amp;url=http://www.secondlifeinsider.com/2007/08/14/the-royal-liverpool-philharmonic/" /></p>]]></description><category>royal liverpool philharmonic</category><category>second life</category><category>SecondLife</category><category>vasily petrenko</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-08-14T20:51:00+00:00</dc:date></item><item><title>SLCC - How to get laid</title><link>http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/</guid><comments>http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/slcc.jpg" />I'm going to file this one in the "too good to be true" section. One resident has decided to take <a href="http://slcc2007.wordpress.com/">SLCC</a> to the next level, by <a href="http://forums.secondcitizen.com/showthread.php?t=17695">anonymously cruising for sex</a>. All that's known about her is that she is newly single, a larger woman, and ready to take action. She even has a system worked out. After exchanging emails, if it goes well, she'll approach you and whisper the password in your ear.<br /><br />While not many in the thread on <a href="http://forums.secondcitizen.com/index.php">Second Citizen</a> have taken her up on the offer yet, she has upped the ante by posting *ahem* a picture of her nether region. I'll just let you find that one yourself. This certainly raises the stakes for SLCC. If you are interested, send her an <a href="mailto:IwantSLCCsex@gmail.com">email</a>.<br /><br />With that said, <strong>what are your intentions for going to SLCC?</strong> Are you attending for business, pleasure, or ... other? Leave a comment!<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.secondcitizen.com/showthread.php?t=17695>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/965368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-965368"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-965368?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-965368" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-965368&amp;url=http://www.secondlifeinsider.com/2007/08/14/slcc-how-to-get-laid/" /></p>]]></description><category>chicago</category><category>moo money</category><category>MooMoney</category><category>second citizen</category><category>second life</category><category>second life community convention</category><category>SecondCitizen</category><category>SecondLife</category><category>SecondLifeCommunityConvention</category><category>sex</category><category>slcc</category><category>slcc 2007</category><category>Slcc2007</category><dc:creator>Moo Money</dc:creator><dc:date>2007-08-14T18:10:00+00:00</dc:date></item><item><title>"Deeply peculiar" said Mr. Gibson</title><link>http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/</guid><comments>http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><a href="http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/virtual_worlds/article2192614.ece"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/08/spookcountrybookcover.jpg"  alt="" /></a>August 2nd's <a href="http://www.secondlifeinsider.com/2007/07/21/william-gibson-to-read-from-spook-country/">press event</a> featuring William Gibson reading from his latest novel <em>Spook Country</em> has gotten a <a href="http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/virtual_worlds/article2192614.ece">nice write-up here</a>, with the author admitting he had a nice time despite the glitches that frequently accompany such events.<br /><br />On his <a href="http://www.williamgibsonbooks.com/blog/blog.asp">personal blog</a>, Mr. Gibson puts it succinctly: "<font class="text">It was ... peculiar. *Deeply* peculiar." He briefly mentions learning to sit and how his avatar's hair reminded him of Mr. Burns from the Simpsons. From all accounts, it was a great success, and I wish I could have been there. If any one of our readers was, please leave your experience in the Comments!<br /><br />(<em>Via <a href="http://technology.timesonline.co.uk">http://technology.timesonline.co.uk</a></em>)</font><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/virtual_worlds/article2192614.ece>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/957798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-957798"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-957798?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-957798" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-957798&amp;url=http://www.secondlifeinsider.com/2007/08/04/deeply-peculiar-said-mr-gibson/" /></p>]]></description><category>mr burns</category><category>second life</category><category>SecondLife</category><category>spook country</category><category>the simpsons</category><category>william gibson</category><dc:creator>Akela Talamasca</dc:creator><dc:date>2007-08-04T02:23:00+00:00</dc:date></item><item><title>SLRFL Schedule for July 28th-29th</title><link>http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/</guid><comments>http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/entertainment/" rel="tag">Entertainment</a>, <a href="http://www.secondlifeinsider.com/category/shopping/" rel="tag">Shopping</a>, <a href="http://www.secondlifeinsider.com/category/events/" rel="tag">Events</a>, <a href="http://www.secondlifeinsider.com/category/exploration/" rel="tag">Exploration</a>, <a href="http://www.secondlifeinsider.com/category/mixed-reality/" rel="tag">Mixed Reality</a>, <a href="http://www.secondlifeinsider.com/category/great-builds/" rel="tag">Great Builds</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/07/slrfl-schedule.jpg" alt="" />There are so many events going on within <a href="http://www.secondlifeinsider.com/2007/07/27/relay-for-life-sims-open-now/">Second Life Relay For Life</a> this weekend that you don't want to miss! The planners, including Fayandria Foley, Timeless Prototype, RC Mars, and Christopher Sterling, have graciously allowed us to reprint their schedule for our readers. Please note that the times listed are SL time, or PDT.<br /><br />
<div align="center"><strong>Saturday, July 28th, 2007</strong><br />
<div align="left">
<div align="center"><strong>Official Opening at 2pm</strong><br /> </div>
<ul>
    <li><strong>2:00pm:</strong> Opening Ceremony to be held at the <a href="http://slurl.com/secondlife/RelayForLife26/245/202/23">Ceremony Centre</a>, including Opening Remarks by Jade Lily, Comments from our ACS Representative, RC Mars aka Randal Moss, and Instructions for the Opening Lap, with Christopher Sterling.</li>
    <li><strong>3:00pm:</strong> Survivor/Caregiver Lap</li>
    <li><strong>4:00pm:</strong> Relay Attire</li>
    <li><strong>6:00pm:</strong> Hats and Boots Lap<br /></li>
    <li><strong>7:00pm:</strong> Mr. and Mrs. Relay For Life 2007 Pageant (<em>Please note that the time may change, but T1 Radio will notify us if it does</em>)</li>
    <li><strong>8:00pm:</strong> Barefoot Lap</li>
    <li><strong>9:00pm:</strong> Luminaria/Ceremony of Hope at the <a href="http://slurl.com/secondlife/RelayForLife26/245/202/23">Ceremony Centre</a>, with Poppy Zabelin<br /></li>
    <li><strong>9:30pm:</strong> Fireworks, provided by RacerX Gullwing</li>
    <li><strong>11:00pm:</strong> Crazy Hair Lap (<em>Wear your craziest hair, no matter what color!</em>)</li>
</ul>
<strong> Read on to see Sunday's schedule ...</strong><br /></div>
</div><div align="center"><strong><br /><br />Sunday, July 29th, 2007</strong></div>
<ul>
    <li><strong>12:00am:</strong> Midnight Madness - Fireworks, and a PG Pajama Party Lap!</li>
    <li><strong>2:00am:</strong> Rep Your Country Lap (<em>Wear an outfit or item that you feel best represents the country you are logging in from!</em>)</li>
    <li><strong>4:00am:</strong> PG Beachwear Lap</li>
    <li><strong>6:00am:</strong> Bald and Beautiful Lap</li>
    <li><strong>8:00am:</strong> Formalwear (<em>Don your best outfit and honor those that are fighting cancer!</em>)</li>
    <li><strong>10:00am:</strong> Closing Ceremony at the <a href="http://slurl.com/secondlife/RelayForLife26/245/202/23">Ceremony Centre</a>, featuring Thank Yous from Candy Antonelli, a survivor, Award Presentations for the Top Four Fundraising Teams with Fayandria Foley, Survivor Awards with Poppy Zabelin, and Designer Awards with Christopher Sterling. Fayandria Foley will also be providing the closing remarks.</li>
    <li><strong>11:00am:</strong> FIREWORKS across all 32 sims!</li>
</ul>
T1 Radio is the exclusive radio station of SLRFL this year. Be sure to tune in to the music on the parcels for more information on the exciting events of the weekend! Saling For Life, the Entertainment sims, and SLRFL Fishing all operate on separate schedules which will be posted shortly.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://slrfl.org/?p=97>Read</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/952281/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-952281"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-952281?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-952281" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-952281&amp;url=http://www.secondlifeinsider.com/2007/07/27/slrfl-schedule-for-july-28th-29th/" /></p>]]></description><category>candy antonelli</category><category>CandyAntonelli</category><category>ceremony centre</category><category>CeremonyCentre</category><category>christopher sterling</category><category>ChristopherSterling</category><category>fayandria foley</category><category>FayandriaFoley</category><category>jade lily</category><category>JadeLily</category><category>keith morris</category><category>KeithMorris</category><category>moo money</category><category>MooMoney</category><category>poppy zabelin</category><category>PoppyZabelin</category><category>racerx gullwing</category><category>RacerxGullwing</category><category>randal moss</category><category>RandalMoss</category><category>rc mars</category><category>RcMars</category><category>relay for life</category><category>RelayForLife</category><category>rfl</category><category>sailing for life</category><category>SailingForLife</category><category>second life</category><category>second life relay for life</category><category>SecondLife</category><category>SecondLifeRelayForLife</category><category>slrfl</category><category>slrfl fishing</category><category>SlrflFishing</category><category>t1 radio</category><category>T1Radio</category><category>timeless prototype</category><category>TimelessPrototype</category><dc:creator>Moo Money</dc:creator><dc:date>2007-07-27T21:48:00+00:00</dc:date></item><item><title>Rockin' the Grid - Virtual Woodstock in August</title><link>http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/</link><guid isPermaLink="true">http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/</guid><comments>http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.secondlifeinsider.com/category/entertainment/" rel="tag">Entertainment</a>, <a href="http://www.secondlifeinsider.com/category/arts-and-culture/" rel="tag">Arts and Culture</a>, <a href="http://www.secondlifeinsider.com/category/live-performance/" rel="tag">Live Performance</a></p><img width="425" vspace="4" hspace="4" height="252" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.secondlifeinsider.com/media/2007/07/twilight-gardens.jpg" /><br /><br />For those of you who want an instant look at the live music world, there's a new and exciting event coming up -- <a href="http://slwoodstock.com/">Woodstock 2007</a>. A grassroots effort, organized entirely by <a href="http://travelingavatar.qdnow.com/">Traveling Avatar </a>and a handful of enthusiasts and musicians, Woodstock (or shall we say Plystock?) is still searching for talent to participate on their August 16th performance. <br /><br />Their site holds the schedule and artists involved so far, but there is plenty of room for more! Contact Hope Clary inworld to participate in the show or attend the events at beautiful <a href="http://slurl.com/secondlife/Edloe/84/140/26/">Twilight Gardens</a> and <a href="http://slurl.com/secondlife/Nowhereville/51/97/26/">Nowhereville</a>.<br /><br />Thanks to <a href="http://www.vintfalken.com/second-lifes-woodstock/">Vint Falken</a> for the heads-up.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/forward/950784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_147-950784"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/147-950784?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_147-950784" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-pub-3546992251556849&amp;channel=21&amp;output=png&amp;cuid=147-950784&amp;url=http://www.secondlifeinsider.com/2007/07/26/rockin-the-grid-virtual-woodstock-in-august/" /></p>]]></description><category>live music</category><category>LiveMusic</category><category>second life</category><category>SecondLife</category><category>Traveling Avatar</category><category>TravelingAvatar</category><category>Woodstock</category><dc:creator>Amalthea Blanc</dc:creator><dc:date>2007-07-26T19:00:00+00:00</dc:date></item></channel></rss>