The LSL Wiki (run by that superlative sweetheart of the scripter set, Catherine Omega) has returned! The LSL Wiki's been out of action for quite a while. Too long, really. While there are snapshots of it in earlier stages, and assorted other LSL documents around, there is no better resource for scripters and would-be scripters than Omega's LSL Wiki.Arguments with ISPs, inability to transfer the old domain name, a new one purchased. It's a miracle that Omega was able to pull all the old data and get everything going again - however, it is done, and it's all back. The wiki, of course, is a testament to the hard work and cooperation of many, not just Omega's work alone, but she has made this possible, and brought the beast back to life.


LSL stands for Linden Scripting Language. It's a state-based, event-driven language with a syntax common to many languages and a structure that is most similar to ActionScript. While many references describe it as being similar to C or C++ or a bunch of other things, those are misleading comparisons. If you come from an ActionScript background, you'll have a lot less trouble with LSL than if you come from a background strong in C.
Talking to my friend TD Goodliffe, who writes an 










