
OMGWTFKMFDM! is what I imagine many people will say when they hear the
news: Havok 4 is now available on the Beta grid. You can get the Beta client
here.
What can you expect from the beta? From the Official Linden Blog:
- Reduced simulator crashes
- Less lag in the physics engine
- More reliable prim linkage
- Stacked dynamic objects react when supporting objects are removed
- Improved collision management - uniform spheres collide as spheres, rather than as faceted shapes
- Penetrating dynamic objects will be automatically pushed apart by Havok4's collision solver
- Vertical simulation extent has been increased to 1024 meters
- Some slight dynamic changes - avatar movements have changed slightly
Read the entire post before downloading the beta client, and check out the
wiki for even more info, but rejoice: this is a step in the right direction, promoting stability before new features! Okay, naysayers: have at it.