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Posts with tag kaneva

Diesel Sweeties Loves SL! Or, No, Wait ...

In the mode of 'Any publicity is good publicity', we have popular webcomic Diesel Sweeties throwing out the standard poke at SL involving Furry sex. Fortunately, the character who said it gets his in the end, so I feel avenged (and I've never liked that guy anyway). But it does make me wonder. I've never seen a reference to There.com or Active Worlds or Kaneva in a webcomic. So is it actually true that if you're big enough to lampoon, you've arrived? Is there a way to take that happily?

If SL Disappeared Tomorrow, Where Would You Go?

Pronouncements of SL's imminent demise have been prevalent ever since SL opened its virtual doors, and I'm not here to address them. They will always be there. However, having considered it, I had to ask myself: If SL imploded tomorrow, wherever would I go, Rhett? Whatever would I do?

Sadly, I'd probably spend more time in WoW. I might finally try out Kaneva, or There.com, or even Active Worlds, though none of those will let me be a werewolf, to my understanding. And even if I could, I'd miss all my SL friends! Likely within 24 hours of implosion, a new community survivor site would be set up, letting us all keep track of one another, and the splintering would begin. Aww, I'm getting all sad just thinking about it! Where would you go if SL disappeared forever?

Kaneva Adds YouTube Videos

I'm of two minds about this. On the one hand, it's cool to see integrated technologies, and this is definitely something I'm sure LL is working on. The ability to not only watch videos in a virtual space, but being able to share the experience with your friends is valuable.

On the other hand, there's something awful about sitting at your computer watching your avatar sit at a monitor watching a video. On a practical note (and obviously I haven't experienced it yet so it might not be this way), you lose the ability to save the video, or send it to friends over the 'Net, and other normal Weblike activities. If we have any Kaneva users in the audience, would you drop a comment and let me know what it's like?

(Via home.businesswire.com)

Kaneva Generates Back-handed Compliment

Shankar Gupta, of Gaming Insider, muses on what up-and-coming system Kaneva is doing wrong in its bid to be a player in the currently hot arena of virtual worlds. Kaneva offers integration of a user's avatar with its own social network, but it apparently limits avatar creation to human seemings.

Gupta sees this as the wrong move, claiming "By putting limits on users' creativity, by shackling users to their out-world identities, Kaneva kills a key part of the player fantasy that makes Second Life popular." In essence, he's taking the tack that " ... despite its steep learning curve ... ", SL's offering of complete avatar customization is not only its strength, but the right direction to take in its ongoing battle with other virtual spaces like There.

I'm hard-pressed to disagree with him, but while I appreciate the sentiment, it's precisely that steep learning curve that makes so many incipient long-term users flee the scene after a cursory sampling. It is, at the same time, precisely why people do stay in SL. I'm just not certain that it's the element that will prove or disprove a virtual world's longevity, as Gupta declares.

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