The login screen for second life is broken at the moment. It looks like this on the right. No word from Linden lab just yet, but the cause is the squid proxies that are used to take the load off backend services (they're running in reverse-proxy mode for all you cache-coherence geeks out there).Looks like a simple misconfiguration that's preventing the edge servers from pulling data.
What? English? Basically the web-servers that provide this too you are actually fronting for and caching data from an internal service. Which they are presently unable to talk to. It's no biggie, and won't stop you getting into SL. No need for panic. When the right monkey gets to it, it should be a ten minute fix.
[UPDATE: 8:30am - Cyn Linden acknowledges the issue here, sans the technical info.]
[UPDATE: This was resolved later in the day. Cyn didn't provide a timestamp, however, so we can't say when.]


The Second Life grid might not really be offline, but how would you know, if you rely on
Any sort of facelift to the log-in screen is a welcome one, though the new one we got is a far cry from what I've read people suggesting. There's no animation, no buildings, no avatars, just a landscape, though now we get stats and news from LL's blog. This is all well and good as far as it goes. However, in the upper right-hand corner, we also get some stats that kind of made me cringe just a little: Total Residents, Logged in Last 60 Days, and Online Now.










